Fix target for click on progress bar
The progress bar shows how many slides have been passed in total. However, when clicking on the progress bar, the target slide is computed among the subset of /horizontal/ slides. Thus, when the new slide is displayed, the progress bar has usually changed to a point that is unrelated to the clicked one, which I find surprising. With this change, the target slide is computed from the number of total slides. Thus, after a click on the progress bar, the resulting progress is close to the clicked point, which seems more natural to me.
This commit is contained in:
parent
0582f57517
commit
d2dff6a821
|
@ -88,14 +88,16 @@ export default class Progress {
|
|||
|
||||
event.preventDefault();
|
||||
|
||||
let slidesTotal = this.Reveal.getHorizontalSlides().length;
|
||||
let slides = this.Reveal.getSlides();
|
||||
let slidesTotal = slides.length;
|
||||
let slideIndex = Math.floor( ( event.clientX / this.getMaxWidth() ) * slidesTotal );
|
||||
|
||||
if( this.Reveal.getConfig().rtl ) {
|
||||
slideIndex = slidesTotal - slideIndex;
|
||||
}
|
||||
|
||||
this.Reveal.slide( slideIndex );
|
||||
let targetIndices = this.Reveal.getIndices(slides[slideIndex]);
|
||||
this.Reveal.slide( targetIndices.h, targetIndices.v );
|
||||
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user