auto-animate tweaks and new config options
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@ -1233,12 +1233,9 @@ body {
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/*********************************************
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* AUTO ANIMATE
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*********************************************/
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.reveal section[data-auto-animate] [data-auto-animate-target="unmatched"] {
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.reveal section[data-auto-animate]:not([data-auto-animate="running"]) [data-auto-animate-target="unmatched"] {
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opacity: 0; }
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.reveal section[data-auto-animate="running"] [data-auto-animate-target="unmatched"] {
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opacity: 1; }
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/*********************************************
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* OVERVIEW
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*********************************************/
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@ -1318,12 +1318,9 @@ $controlsArrowAngleActive: 36deg;
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* AUTO ANIMATE
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*********************************************/
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.reveal section[data-auto-animate] [data-auto-animate-target="unmatched"] {
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.reveal section[data-auto-animate]:not([data-auto-animate="running"]) [data-auto-animate-target="unmatched"] {
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opacity: 0;
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}
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.reveal section[data-auto-animate="running"] [data-auto-animate-target="unmatched"] {
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opacity: 1;
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}
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/*********************************************
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34
js/reveal.js
34
js/reveal.js
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@ -198,10 +198,11 @@
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// used to dictate which elements we can animate between.
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autoAnimateMatcher: null,
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// Default settings for or auto-animate transitions, can be
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// Default settings for our auto-animate transitions, can be
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// overridden per-slide or per-element via data arguments
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autoAnimateEasing: 'ease',
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autoAnimateDuration: 1.0,
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autoAnimateUnmatched: true,
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// CSS properties that can be auto-animated. Position & scale
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// is matched separately so there's no need to include styles
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@ -3879,9 +3880,8 @@
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return getAutoAnimateCSS( elements.from, elements.to, elements.options || {}, animationOptions, autoAnimateCounter++ );
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} );
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// If the slide is configured to animate unmatched elements we
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// need to flag them
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if( toSlide.dataset.autoAnimateUnmatched ) {
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// Animate unmatched elements, if enabled
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if( toSlide.dataset.autoAnimateUnmatched !== 'false' && config.autoAnimateUnmatched === true ) {
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getUnmatchedAutoAnimateElements( toSlide ).forEach( function( unmatchedElement ) {
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unmatchedElement.dataset.autoAnimateTarget = 'unmatched';
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} );
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@ -3965,6 +3965,12 @@
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scaleY: fromProps.height / toProps.height
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};
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// Limit decimal points to avoid 0.00001px blur and stutter
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delta.x = Math.round( delta.x * 100000 ) / 100000;
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delta.y = Math.round( delta.y * 100000 ) / 100000;
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delta.scaleX = Math.round( delta.scaleX * 100000 ) / 100000;
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delta.scaleX = Math.round( delta.scaleX * 100000 ) / 100000;
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// No need to transform if nothing's changed
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if( delta.x !== 0 || delta.y !== 0 || delta.scaleX !== 1 || delta.scaleY !== 1 ) {
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@ -3984,9 +3990,23 @@
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// Delete all unchanged 'to' styles
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for( var propertyName in toProps.styles ) {
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if( toProps.styles[propertyName] === fromProps.styles[propertyName] ) {
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var toValue = toProps.styles[propertyName];
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var fromValue = fromProps.styles[propertyName];
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if( toValue === fromValue ) {
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delete toProps.styles[propertyName];
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}
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else {
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// If these property values were set via a custom matcher providing
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// an explicit 'from' and/or 'to' value, we always inject those values.
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if( toValue.explicitValue === true ) {
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toProps.styles[propertyName] = toValue.value;
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}
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if( fromValue.explicitValue === true ) {
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fromProps.styles[propertyName] = fromValue.value;
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}
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}
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}
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var css = '';
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@ -4086,10 +4106,10 @@
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if( typeof style === 'string' ) style = { property: style };
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if( typeof style.from !== 'undefined' && direction === 'from' ) {
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value = style.from;
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value = { value: style.from, explicitValue: true };
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}
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else if( typeof style.to !== 'undefined' && direction === 'to' ) {
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value = style.to;
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value = { value: style.to, explicitValue: true };
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}
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else {
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value = computedStyles[style.property];
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