support for swipe and pinch gestures #48

master
Hakim El Hattab 2012-06-02 17:45:06 -04:00
commit 4f08e2aeb0
2 changed files with 199 additions and 94 deletions

View File

@ -53,7 +53,18 @@ var Reveal = (function(){
mouseWheelTimeout = 0,
// Delays updates to the URL due to a Chrome thumbnailer bug
writeURLTimeout = 0;
writeURLTimeout = 0,
// Holds information about the currently ongoing touch input
touch = {
startX: 0,
startY: 0,
startSpan: 0,
startCount: 0,
handled: false,
threshold: 40
};
/**
* Starts up the slideshow by applying configuration
@ -79,14 +90,7 @@ var Reveal = (function(){
dom.controlsUp = document.querySelector( '#reveal .controls .up' );
dom.controlsDown = document.querySelector( '#reveal .controls .down' );
// Bind all view events
document.addEventListener( 'keydown', onDocumentKeyDown, false );
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
window.addEventListener( 'hashchange', onWindowHashChange, false );
dom.controlsLeft.addEventListener( 'click', preventAndForward( navigateLeft ), false );
dom.controlsRight.addEventListener( 'click', preventAndForward( navigateRight ), false );
dom.controlsUp.addEventListener( 'click', preventAndForward( navigateUp ), false );
dom.controlsDown.addEventListener( 'click', preventAndForward( navigateDown ), false );
addEventListeners();
// Copy options over to our config object
extend( config, options );
@ -135,6 +139,33 @@ var Reveal = (function(){
window.addEventListener( 'load', removeAddressBar, false );
window.addEventListener( 'orientationchange', removeAddressBar, false );
}
}
function addEventListeners() {
document.addEventListener( 'keydown', onDocumentKeyDown, false );
document.addEventListener( 'touchstart', onDocumentTouchStart, false );
document.addEventListener( 'touchmove', onDocumentTouchMove, false );
document.addEventListener( 'touchend', onDocumentTouchEnd, false );
window.addEventListener( 'hashchange', onWindowHashChange, false );
dom.controlsLeft.addEventListener( 'click', preventAndForward( navigateLeft ), false );
dom.controlsRight.addEventListener( 'click', preventAndForward( navigateRight ), false );
dom.controlsUp.addEventListener( 'click', preventAndForward( navigateUp ), false );
dom.controlsDown.addEventListener( 'click', preventAndForward( navigateDown ), false );
}
function removeEventListeners() {
document.removeEventListener( 'keydown', onDocumentKeyDown, false );
document.removeEventListener( 'touchstart', onDocumentTouchStart, false );
document.removeEventListener( 'touchmove', onDocumentTouchMove, false );
document.removeEventListener( 'touchend', onDocumentTouchEnd, false );
window.removeEventListener( 'hashchange', onWindowHashChange, false );
dom.controlsLeft.removeEventListener( 'click', preventAndForward( navigateLeft ), false );
dom.controlsRight.removeEventListener( 'click', preventAndForward( navigateRight ), false );
dom.controlsUp.removeEventListener( 'click', preventAndForward( navigateUp ), false );
dom.controlsDown.removeEventListener( 'click', preventAndForward( navigateDown ), false );
}
/**
@ -147,6 +178,13 @@ var Reveal = (function(){
}
}
function distanceBetween( a, b ) {
var dx = a.x - b.x,
dy = a.y - b.y;
return Math.sqrt( dx*dx + dy*dy );
}
/**
* Prevents an events defaults behavior calls the
* specified delegate.
@ -224,54 +262,98 @@ var Reveal = (function(){
}
}
/**
* Handler for the document level 'touchstart' event.
*
* This enables very basic tap interaction for touch
* devices. Added mainly for performance testing of 3D
* transforms on iOS but was so happily surprised with
* how smoothly it runs so I left it in here. Apple +1
*
* @param {Object} event
* Handler for the document level 'touchstart' event,
* enables support for swipe and pinch gestures.
*/
function onDocumentTouchStart( event ) {
// We're only interested in one point taps
if (event.touches.length === 1) {
// Never prevent taps on anchors and images
if( event.target.tagName.toLowerCase() === 'a' || event.target.tagName.toLowerCase() === 'img' ) {
return;
touch.startX = event.touches[0].clientX;
touch.startY = event.touches[0].clientY;
touch.startCount = event.touches.length;
// If there's two touches we need to memorize the distance
// between those two points to detect pinching
if( event.touches.length === 2 ) {
touch.startSpan = distanceBetween( {
x: event.touches[1].clientX,
y: event.touches[1].clientY
}, {
x: touch.startX,
y: touch.startY
} );
}
}
/**
* Handler for the document level 'touchmove' event.
*/
function onDocumentTouchMove( event ) {
// Each touch should only trigger one action
if( !touch.handled ) {
var currentX = event.touches[0].clientX;
var currentY = event.touches[0].clientY;
// If the touch started off with two points and still has
// two active touches; test for the pinch gesture
if( event.touches.length === 2 && touch.startCount === 2 ) {
// The current distance in pixels between the two touch points
var currentSpan = distanceBetween( {
x: event.touches[1].clientX,
y: event.touches[1].clientY
}, {
x: touch.startX,
y: touch.startY
} );
// If the span is larger than the desire amount we've got
// ourselves a pinch
if( Math.abs( touch.startSpan - currentSpan ) > touch.threshold ) {
touch.handled = true;
if( currentSpan < touch.startSpan ) {
activateOverview();
}
else {
deactivateOverview();
}
}
}
// There was only one touch point, look for a swipe
else if( event.touches.length === 1 ) {
var deltaX = currentX - touch.startX,
deltaY = currentY - touch.startY;
if( deltaX > touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
touch.handled = true;
navigateLeft();
}
else if( deltaX < -touch.threshold && Math.abs( deltaX ) > Math.abs( deltaY ) ) {
touch.handled = true;
navigateRight();
}
else if( deltaY > touch.threshold ) {
touch.handled = true;
navigateUp();
}
else if( deltaY < -touch.threshold ) {
touch.handled = true;
navigateDown();
}
}
event.preventDefault();
var point = {
x: event.touches[0].clientX,
y: event.touches[0].clientY
};
// Define the extent of the areas that may be tapped
// to navigate
var wt = window.innerWidth * 0.3;
var ht = window.innerHeight * 0.3;
if( point.x < wt ) {
navigateLeft();
}
else if( point.x > window.innerWidth - wt ) {
navigateRight();
}
else if( point.y < ht ) {
navigateUp();
}
else if( point.y > window.innerHeight - ht ) {
navigateDown();
}
slide();
}
}
/**
* Handler for the document level 'touchend' event.
*/
function onDocumentTouchEnd( event ) {
touch.handled = false;
}
/**
* Handles mouse wheel scrolling, throttled to avoid
@ -326,6 +408,7 @@ var Reveal = (function(){
* can't be improved.
*/
function activateOverview() {
dom.wrapper.classList.add( 'overview' );
var horizontalSlides = Array.prototype.slice.call( document.querySelectorAll( HORIZONTAL_SLIDES_SELECTOR ) );
@ -341,12 +424,12 @@ var Reveal = (function(){
hslide.style.msTransform = htransform;
hslide.style.OTransform = htransform;
hslide.style.transform = htransform;
if( !hslide.classList.contains( 'stack' ) ) {
// Navigate to this slide on click
hslide.addEventListener( 'click', onOverviewSlideClicked, true );
}
var verticalSlides = Array.prototype.slice.call( hslide.querySelectorAll( 'section' ) );
for( var j = 0, len2 = verticalSlides.length; j < len2; j++ ) {
@ -365,6 +448,7 @@ var Reveal = (function(){
// Navigate to this slide on click
vslide.addEventListener( 'click', onOverviewSlideClicked, true );
}
}
}
@ -786,6 +870,18 @@ var Reveal = (function(){
availableRoutes().down ? navigateDown() : navigateRight();
}
}
/**
* Toggles the slide overview mode on and off.
*/
function toggleOverview() {
if( overviewIsActive() ) {
deactivateOverview();
}
else {
activateOverview();
}
}
// Expose some methods publicly
return {
@ -795,6 +891,7 @@ var Reveal = (function(){
navigateRight: navigateRight,
navigateUp: navigateUp,
navigateDown: navigateDown,
toggleOverview: toggleOverview,
// Forward event binding to the reveal DOM element
addEventListener: function( type, listener, useCapture ) {

94
js/reveal.min.js vendored

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